Tag: strategy

EA Says Battlefield 2042 ‘Did Not Meet Expectations’

While gamers have been aware of Battlefield 2042's difficulties since its release last November, developer EA admitted to the game's problems in front of investors today, saying it "did not fulfill expectations." Battlefield 2042 has always been a "ambitious game" for EA, according to CEO Andrew Wilson, who noted that much of the game was created under COVID-19 lockdowns, which influenced the final product. "Developing this game for nearly two years with our teams working from home proved to be hard," he remarked. "We believed the experience was ready to be put in the hands of our athletes after our…

by Greg
August 31, 2013
4

How Ghostwire: Tokyo Actually Works

Since Bethesda revealed Ghostwire: Tokyo in 2019, the game has remained a mystery, but a new gameplay deep-dive has now shown how the game works, including its open environment and combat mechanisms. The Evil Within's makers, Tango Gameworks, stated that the game is an open world set in a haunted Tokyo after "the Vanishing," a paranormal event in which 99 percent of the population vanished. The player must employ a combination of magical powers and regular weaponry to save the city, which has been overtaken by spirits from Japanese folklore. Despite its unusual premise, Ghostwire: Tokyo's open environment appears to…

by Greg
June 17, 2013
4

Infinity Ward Is Developing Call of Duty 2022

A new year brings a new Call of Duty, and Infinity Ward will be responsible for this year's installment. Activision divides production across three studios: Infinity Ward, Treyarch, and Sledgehammer, with cooperation from additional teams, in order to keep Call of Duty's annual release cycle. Infinity Ward is once again up to bad having previously developed 2019’s Call of Duty: Modern Warfare, as well as the ongoing Call of Duty: Warzone. Infinity Ward’s official Twitter account confirmed the news by tweeting that a “new generation of Call of Duty is coming soon,” along with the words, “Stay frosty.” This could…

by Greg
June 17, 2013
4
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